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    • Mars.Components
      • DependencyRegistrationModelling
    • Mars.Components.Agents
      • AbstractAgent
      • AbstractEntity
      • Agent
    • Mars.Components.Environments
      • AbstractEnvironment
      • AbstractGraphElement
      • AlwaysPassingNodeGuard
      • EntityLane<TEntity>
      • GeoEnvironment
      • GeoHashEnvironment<T>
      • IEnvironmentMediator
      • IModalChoiceResolver
      • PathHeuristics
      • SpatialEdge
      • SpatialGraphEntityExtensions
      • SpatialGraphEnvironment
      • SpatialGraphHelper
      • SpatialHashEnvironment<TEntity>
      • SpatialNode
      • WorldIndexExtensions
    • Mars.Components.Environments.Cartesian
      • CartesianEnvironment<TEntity>
      • CollisionEnvironment<TCharacter, TObstacle>
      • CollisionKind
      • ConeExplorationView
      • ExplorationView
      • GeometryFactory
      • ICartesianEnvironment<TEntity>
      • ICharacter
      • ICollidable
      • ICollisionEnvironment<TCharacter, TObstacle>
      • IObstacle
      • IVisible
      • RayExplorationView
      • TrapezoidExploration
      • VisibilityKind
    • Mars.Components.Environments.Cartesian.Routing
      • CartesianRoutingService<TObstacle>
      • GeometryCoordinatesRoutingPointsGenerator
      • HomogenousRoutingPointsGenerator
      • IRoutingPointsGenerator
      • RandomRoutingPointsGenerator
      • SectionalRandomRoutingPointsGenerator
    • Mars.Components.Layers
      • AbstractActiveLayer
      • AbstractEnvelopedLayer
      • AbstractLayer
      • AbstractVectorFeature
      • AgentSchedulerLayer<TAgent, TLayer>
      • QuerySourceLoader
      • RasterLayer
      • SchedulerEntry
      • SchedulerLayer
      • VectorFeature
      • VectorLayer
      • VectorLayer<T>
      • VectorLayerHelper
    • Mars.Components.Layers.Temporal
      • IQueryFieldProvider
      • ITemporalObjectCatalog
      • ITemporalObjectIterator
      • TemporalCatalogFeature<TKey>
      • TemporalFeatureKind
      • TemporalMetadataLoader
    • Mars.Components.Services
      • AgentManager
    • Mars.Components.Services.Explorations
      • BoltzmannExploration
      • EpsilonGreedyExploration
      • IExplorationPolicy
      • RouletteWheelExploration
      • TabuSearchExploration
    • Mars.Components.Services.Learning
      • InfiniteQLearning
      • QLearning
      • Sarsa
    • Mars.Components.Services.Planning
      • ActionPlanResult
      • GoapAction
      • GoapAgentStates
      • GoapGoal
      • GoapPlanner
      • GoapStateKey<T>
      • GoapStateProperty
      • GoapStateProperty<TElement>
      • IGoapAction
      • IGoapAgentStates
      • IGoapGoal
      • IGoapPlanner
      • IGoapStateKey
      • StatesCommons
    • Mars.Components.Services.Planning.ActionCommons
      • AllGoalsSatisfiedAction
      • NoGoalReachableAction
    • Mars.Components.Starter
      • Command
      • CommandArgumentContainer
      • CommandParser
      • CommandSet
      • HelpCommand
      • Option
      • OptionContext
      • OptionException
      • OptionSet
      • OptionValueCollection
      • OptionValueType
      • SimulationStarter
    • Mars.Components.Starter.Exceptions
      • SimulationStartupException
    • Mars.Interfaces
      • IModelObject
      • ISimulationContainer
      • ISimulationContext
      • ISimulationModule
      • ISimulationState
      • IStepExecutionContext
      • SimulationContext
      • SimulationContext.WorkflowStateType
    • Mars.Interfaces.Agents
      • IAgent
      • IAgent<TLayer>
      • IEntity
      • IMarsDslAgent
      • IModalCapabilitiesAgent
      • ISpatialGraphEntity
      • ITickClient
    • Mars.Interfaces.Annotations
      • ActiveConstructor
      • PropertyDescription
    • Mars.Interfaces.Data
      • AbstractDomainData
      • GeometryData
      • IDomainData
      • IGeometryData
      • IIdentifiableData
      • IMarsFeature
      • IRasterBandData
      • ISource
      • IStringData
      • IStringStructuredData
      • IStructuredData
      • IStructuredDataGeometry
      • IValueData
      • LayerInitData
      • RasterBandData
      • StringDataDto
      • StructuredData
      • VectorStructuredData
    • Mars.Interfaces.Environments
      • BoundingBox
      • DirectionType
      • EdgeExploreResult
      • EdgeStop
      • ExploreDirection
      • GeoPositionExtension
      • HighwayType
      • IEdge<TEdge, TNode>
      • IEntityLane<TEntity>
      • IEnvironment
      • IEnvironment<TEntity>
      • IGeoGridEnvironment<T>
      • IGraphEntity
      • IGraphEnvironment<TEdge, TNode>
      • INode<TEdge, TNode>
      • INodeGuard
      • IPositionable
      • IRoutePlanner
      • ISpatialEdge
      • ISpatialGraphEnvironment
      • ISpatialLane
      • ISpatialNode
      • LaneExploreResult
      • ModalChoice
      • MultimodalRoute
      • NodeIntegrationKind
      • Position
      • Route
      • RouteStop
      • Size
      • SpatialGraphExploreResult
      • SpatialModalityType
      • TrafficLightPhase
    • Mars.Interfaces.Layers
      • FinallySimulationStep
      • IChangingLayer
      • IDataContainer
      • IDataLayer
      • IDataSet
      • IEnvelopDataLayer
      • ILayer
      • IMarsDslLayer
      • IModalChoiceConsumer
      • InitSimulationStep
      • INotifyChangedSource<T>
      • IRaster<TValue>
      • IRasterLayer
      • ISteppedActiveLayer
      • IVectorFeature
      • IVectorLayer
      • IVectorLayer<T>
      • IVectorNode<TEntity>
      • RegisterAgent
      • UnregisterAgent
    • Mars.Interfaces.Model
      • ActiveTypeMapping
      • AgentMapping
      • AgentType
      • ConstructorType
      • ContainsOperator
      • DataContainer
      • DataType
      • EntityMapping
      • EntityType
      • Execution
      • FeatureType
      • Globals
      • IdentifiableElement
      • IndividualMapping
      • Input
      • InputConfiguration
      • LayerMapping
      • LayerType
      • ModelDescription
      • ModelElement
      • ObjectType
      • Output
      • OutputConfiguration
      • OutputFilter
      • OutputKind
      • OutputTargetType
      • ParameterMapping
      • Processing
      • ProcessingConfiguration
      • ProcessingTargetType
      • PropertyType
      • SimulationConfig
      • TimeSpanUnit
      • TimeSpanUnitExtensions
      • TypeElement
      • TypeMapping
    • Mars.Interfaces.Model.Converters
      • CultureConverter
      • SerializationTypeConverter
      • TimeSpanUnitConverter
    • Mars.Interfaces.Model.Exceptions
      • InvalidTypeException
      • MissingTypeException
    • Mars.Interfaces.Model.Options
      • AbstractEndpointOptions
      • AbstractFileOptions
      • AbstractOptions
      • AscOptions
      • CsvOptions
      • GeoJsonOptions
      • MongoOptions
      • MqttOptions
      • PostgresSqlOptions
      • RedisOptions
      • RelationalEndpointOptions
      • SerializationType
      • SocketOutputOptions
      • SpatialGraphOptions
      • SqLiteOptions
      • TripsOptions

    Interface ISpatialEdge

    Inherited Members
    IEdge<ISpatialEdge, ISpatialNode>.From
    IEdge<ISpatialEdge, ISpatialNode>.To
    IGraphEntity.Index
    IGraphEntity.Attributes
    Namespace: Mars.Interfaces.Environments
    Assembly: Mars.Interfaces.dll
    Syntax
    public interface ISpatialEdge : IEdge<ISpatialEdge, ISpatialNode>, IGraphEntity, IEqualityComparer<IGraphEntity>

    Properties

    Entities

    List of entities on this edge
    Declaration
    IReadOnlyCollection<ISpatialGraphEntity> Entities { get; }
    Property Value
    Type Description
    IReadOnlyCollection<ISpatialGraphEntity>

    Geometry

    Gets or sets the geometry data which is represented by a sequence of geographic coordinates to represent e.g., curves on a road.
    Declaration
    Position[] Geometry { get; }
    Property Value
    Type Description
    Position[]

    GeometryLength

    Gets the line with each element representing the length until this point. This collection is a helper collection for Geometry
    Declaration
    int[] GeometryLength { get; }
    Property Value
    Type Description
    System.Int32[]

    HighwayType

    Gets or sets the highway kind of this road segment.
    Declaration
    HighwayType HighwayType { get; }
    Property Value
    Type Description
    HighwayType

    LaneCount

    Gets or set the maximum amount of lanes on this segment. When the lane count is being set all remaining entities will be removed.
    Declaration
    int LaneCount { get; }
    Property Value
    Type Description
    System.Int32

    Lanes

    Gets the lanes of this road edge.
    Declaration
    IEnumerable<ISpatialLane> Lanes { get; }
    Property Value
    Type Description
    IEnumerable<ISpatialLane>

    Length

    Gets or sets the edge length When the length is being set all remaining entities will be removed.
    Declaration
    double Length { get; set; }
    Property Value
    Type Description
    System.Double

    MaxSpeed

    Gets or sets the max speed to pass this edge in meter per seconds.
    Declaration
    double MaxSpeed { get; set; }
    Property Value
    Type Description
    System.Double
    Remarks
    If the attribute value holds multiple max speeds, then the min value is chosen.

    Modalities

    Gets or sets the modalities, identified as string to distinguish imported multiple graphs.
    Declaration
    ISet<SpatialModalityType> Modalities { get; }
    Property Value
    Type Description
    ISet<SpatialModalityType>

    ModalityLaneRanges

    Gets the mapping of each SpatialModalityType to their lane range on this edge e.g. CarDriving --> (0,1) Cycling --> (2,2)
    Declaration
    IDictionary<SpatialModalityType, > ModalityLaneRanges { get; }
    Property Value
    Type Description
    IDictionary<SpatialModalityType, System.>

    TravelTime

    Gets the static travel time in seconds required to cross this edge when the max-speed restrictions and the length are considered.
    Declaration
    double TravelTime { get; }
    Property Value
    Type Description
    System.Double

    Methods

    Clear()

    Removes all entities on this edge.
    Declaration
    void Clear()

    Explore(ISpatialGraphEntity, Double, ISpatialEdge)

    Explore the entities surroundings
    Declaration
    EdgeExploreResult Explore(ISpatialGraphEntity entity, double distance = null, ISpatialEdge nextEdge = null)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity the entity around the explore takes place
    System.Double distance determines which objects the entity see's objects that are farer ahead than "distance" will not be returned
    ISpatialEdge nextEdge the next edge the entity will move to after traversing the current edge
    Returns
    Type Description
    EdgeExploreResult an edge explore result which contains the found entities

    Explore(ISpatialGraphEntity, Double, Boolean, ExploreDirection, ISpatialEdge, Int32[])

    Explore the entities surrounded entities for a specified distance in meters and a selected set of lanes or the whole ISpatialEdge if nothing was defined. Explored entities will be returned grouped by lane in the EdgeExploreResult and ordered by the distance to the outgoing source entity.
    Declaration
    EdgeExploreResult Explore(ISpatialGraphEntity entity, double distance, bool onlyNext, ExploreDirection direction = ExploreDirection.Forward, ISpatialEdge nextEdge = null, params int[] lanes)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity The outgoing entity specifying the source the exploration.
    System.Double distance The exploration distance in meters.
    System.Boolean onlyNext The flag indicating that no the entity behind another one with different position shall be explored. Default is false so that each entity also them behind the next one will be collected.
    ExploreDirection direction The direction of the exploration. Default is forward same direction as the edge.
    ISpatialEdge nextEdge The next edge the entity will move to after traversing the current edge.
    System.Int32[] lanes The selected lanes to explore as indices, starting with 0. If no lane was passed each lane will be queried.
    Returns
    Type Description
    EdgeExploreResult An EdgeExploreResult containing a grouping of explores by each lane. Each lane exploration is ordered by the distance of the object to the source.

    Explore(Double, Double, Boolean, ExploreDirection, ISpatialEdge, Int32[])

    Explore the entities surrounded entities for a specified distance in meters and a selected set of lanes or the whole ISpatialEdge if nothing was defined. Explored entities will be returned grouped by lane in the EdgeExploreResult and ordered by the distance to the outgoing source entity.
    Declaration
    EdgeExploreResult Explore(double position, double distance, bool onlyNext, ExploreDirection direction = ExploreDirection.Forward, ISpatialEdge nextEdge = null, params int[] lanes)
    Parameters
    Type Name Description
    System.Double position The outgoing source position on the edge.
    System.Double distance The exploration distance in meters.
    System.Boolean onlyNext The flag indicating that no the entity behind another one with different position shall be explored. Default is false so that each entity also them behind the next one will be collected.
    ExploreDirection direction The direction of the exploration. Default is forward same direction as the edge.
    ISpatialEdge nextEdge The next edge the entity will move to after traversing the current edge.
    System.Int32[] lanes The selected lanes to explore as indices, starting with 0. If no lane was passed each lane will be queried.
    Returns
    Type Description
    EdgeExploreResult An EdgeExploreResult containing a grouping of explores by each lane. Each lane exploration is ordered by the distance of the object to the source.

    ExploreInLaneOnEdge(ISpatialGraphEntity, Double)

    Explore the entities surroundings
    Declaration
    int ExploreInLaneOnEdge(ISpatialGraphEntity entity, double distance = null)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity the entity around the explore takes place
    System.Double distance determines which objects the entity see's objects that are farer ahead than "distance" will not be returned
    Returns
    Type Description
    System.Int32 Returns the count of Agents in front of given entity

    Insert(ISpatialGraphEntity, Double, Int32)

    Add an entity to the edge
    Declaration
    bool Insert(ISpatialGraphEntity entity, double position, int laneIndex)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity the respective entity to insert
    System.Double position the position it should be inserted
    System.Int32 laneIndex the lane it should be inserted
    Returns
    Type Description
    System.Boolean true -> entity was inserted at desired position and lane false -> the entity was already on the edge or the desired position is already occupied or the desired position is ahead of another entity which would result in an unwanted overtaking maneuver

    IsLaneFree(Int32)

    Find out if a certain lane is free (no entities on)
    Declaration
    bool IsLaneFree(int lane)
    Parameters
    Type Name Description
    System.Int32 lane the lane to be checked
    Returns
    Type Description
    System.Boolean true or false, depending whether there is an entity or not

    Move(ISpatialGraphEntity, Double, Int32)

    Move an entity on the edge
    Declaration
    bool Move(ISpatialGraphEntity entity, double distance, int desiredLane)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity the entity to move
    System.Double distance the distance the entity shall be moved forth
    System.Int32 desiredLane the lane the entities wants to move on. This can either be his current lane which or another lane (overtaking maneuver)
    Returns
    Type Description
    System.Boolean an edge move results which contains information about the movement like a success statement and the entities new position (if successfully)

    PosAt(ISpatialGraphEntity, Double, Int32)

    Position an entity on a specific spot on the edge. Check if there is enough space for the entity to fit there and only position him then. Otherwise (not enough space) the positioning fails
    Declaration
    bool PosAt(ISpatialGraphEntity entity, double position, int desiredLaneIndex)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity The entity to be put on the new position
    System.Double position The position the entity wants to be put
    System.Int32 desiredLaneIndex The lane in which the entity wants to be positioned
    Returns
    Type Description
    System.Boolean Returns true if there was enough space available and the positioning was successful otherwise false.

    Remove(ISpatialGraphEntity)

    Remove an entity from the edge and from the respective lane
    Declaration
    bool Remove(ISpatialGraphEntity entity)
    Parameters
    Type Name Description
    ISpatialGraphEntity entity The respective entity to remove.
    Returns
    Type Description
    System.Boolean true -> entity was removed false -> entity wasn't on the edge or the remove failed

    Extension Methods

    SpatialGraphHelper.ToFeature(ISpatialEdge)
    SpatialGraphHelper.ToGeometry(ISpatialEdge)
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